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Ground to Cloud Challenges

Posted on March 24, 2022March 24, 2022 by packetbroadcast

Ground to Cloud is a handy way to say ‘getting things into the public cloud’. Whether you’re using AWS, Oracle or another cloud provider, you need to get your data there and since that’s called sending to the cloud, anything that’s not the cloud is…the ground. Within broadcast, files aren’t too tricky to get into…

Coding

What are Microservices and are they good for Broadcast?

Posted on March 30, 2021March 30, 2021 by packetbroadcast

Promising to simplify programming, improve resilience and redundancy, Microservices have been moving into the media and broadcast space for several years now adopted by names such as EVS and Imagine Communications as well as being the focus of a joint project between SMPTE, EBU and Open Services Alliance. Microservices are individual, independent programs that talk…

Why bother with PTP and SMPTE ST 2059?

Posted on August 22, 2020September 6, 2020 by packetbroadcast

Since the beginning of TV synchronising all the elements has been critical. It all started with having to synchronise the beam in the video cameras with the beam in the TV. Naturally, when you want to bring more than one camera together, you need to make sure all the cameras are in the same point…

What is the VSF (Video Services Forum)?

Posted on August 17, 2020August 17, 2020 by packetbroadcast

The Video Services Forum was founded in 1998 to provide forums to identify issues related to video networking technology and foster resolution of issues common to the video services industrypromoting interoperability by contributing to and supporting development of standards by national and international standards bodies What this meant is that they worked together with a…

What is SSAI (Server-Side Ad Insertion)

Posted on August 17, 2020August 17, 2020 by packetbroadcast

Ads are critical to many streaming services as without the revenue they bring the service would not be commercially viable. No-one’s under the illusion that people universally enjoy watching ads, but a lot of money goes in to producing them and delivering them because of how important it is to serve ads. Just like adverts…

What is SRT?

Posted on August 13, 2020August 13, 2020 by packetbroadcast

Secure, Reliable Transport, known simply as SRT, is a protocol that allows unreliable networks like the internet to be used for reliable, encrypted, live video contribution. Created by Haivision and now an open-source technology with an IETF draft spec, the alliance of SRT users continues to grow as the technology continues to develop and add…

RIST, SRT, QUIC – All on the run from micromanagement

Posted on July 29, 2020August 13, 2020 by packetbroadcast

There’s an emerging pattern in the broadcast industry and beyond; when we want the best out of a network, we don’t turn to TCP. Imagine a boss who stood over you ensuring every email you send got a reply. Imagine a boss who would stop you sending any more emails if the replies to your…

SMPTE ST 2022-7: When good things hide behind bad names.

Posted on July 26, 2020April 5, 2021 by packetbroadcast

It’s really useful, widely applicable and almost essential for broadcast workflows…yet it lurks anonymously inside a set of almost unrelated standards. If I told you I had a great idea for seamlessly allowing a decoder to switch between two paths, meaning that you could suffer packet loss and still, without anyone noticing a thing, keep…

RIST – Reliable Internet Streaming Transport. Sounds good! Tell me more…

Posted on July 17, 2020April 5, 2021 by packetbroadcast

RIST overcomes the propensity of the internet to lose packets. It makes possible very-high-bandwidth, low-latency contribution over the internet into a studio or directly into the cloud as part of a streaming workflow. Here we delve deeper and find some talks which explain more.

Low Latency

Why is Low-Latency Streaming Hard?

Posted on July 11, 2020July 11, 2020 by packetbroadcast

The streaming industry is on an ever-evolving quest to reduce latency to bring it in line with, or to beat linear broadcast. When streaming started, latency of a minute or more was not uncommon and whilst there are some simple ways to improve that, matching the latency of digital TV, around 5 seconds, is not…

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Recent Posts

  • Ground to Cloud Challenges
  • What are Microservices and are they good for Broadcast?
  • Why bother with PTP and SMPTE ST 2059?
  • What is the VSF (Video Services Forum)?
  • What is SSAI (Server-Side Ad Insertion)
  • Ground to Cloud Challenges
    Photo by Taylor Vick on Unsplash Ground to Cloud is a ...
  • CodingWhat are Microservices and are they good for Broadcast?
    Promising to simplify programming, improve resilience ...
  • Why bother with PTP and SMPTE ST 2059?
    Since the beginning of TV synchronising all the ...
  • What is the VSF (Video Services Forum)?
    The Video Services Forum was founded in 1998 to ...
  • What is SSAI (Server-Side Ad Insertion)
    Ads are critical to many streaming services as without ...
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